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Balloon

Ore12 Energy2 Build time, s20

Balloon

The Balloon is an air transport. It carries ground units, moves slowly, and has high health. It cannot attack. Produced in: Heliport. Requires: Laboratory.

Health203
Speed4
Visibility distance14
Capacity6

Who is the Balloon?

The Balloon is a non-combat air transport that carries ground troops around terrain and defensive lines. It delivers Workers to areas unreachable by land, drops strike groups behind enemy lines, and helps redirect an attack where the opponent least expects it.

The Balloon carries ground units costing up to 6 energy in total. It is slower than the Hawk but has a view range of 14, one of the highest among units.

The Balloon cannot attack by itself, so its effectiveness depends on the chosen cargo, a safe route, and the timing of the drop.

Healing lets the Balloon restore the health of Workers, Peacemakers, Devastators, and Titans on board.

How to use

There are two ways to load and unload units:

  1. Select the Balloon, press Load, and choose a unit. A flying Balloon will move to the selected target, while a unit will walk to a landed Balloon. The Unload button deploys the squad if there is enough free space below.
  2. Select the ground units, press Action, and choose the Balloon to send the squad for loading. To unload, select the Balloon, press Action, and choose a point on the map. The drop is canceled if the selected location has no free space.

Balloon controls are also covered in the in-game tutorial.

Why use the Balloon?

The Balloon is used for:

  1. Carry a Worker to an area unreachable by land to build a new base.
  2. Drop a combat squad at the enemy base while bypassing ground defenses.

Drop options

  1. Landing three Tanks is intended to destroy buildings, especially Reactors and Centers. Deploy them at a base after the enemy’s main army has left.
  2. Landing two or three Lynxes is a relatively cheap way to attack the economy. Workers are the main target.
  3. A Wave and four Peacemakers form an expensive drop for attacking the economy, Reactors, and arriving reinforcements.
  4. A Titan is a versatile early-game drop against the economy. Healing restores its health on board, while the remaining two capacity points can carry other units.
  5. Landing six Peacemakers with Overclock is an expensive way to attack Reactors and the economy. With good control, the squad can handle several Lynxes, but landing into many Lynxes is too risky.

Upgrades in the Heliport

Each armor level adds 10% of the Balloon’s base health. The cost rises in sequence: 10, 20, and 30 ore.

Armor IArmor IIArmor III+10%, +20%, +30% to aircraft health.
UpgradesStats
No upgradesHealth: 203
Armor IHealth: 224
Armor IIHealth: 244
Armor IIIHealth: 264

Takeoff and landing

Air units can land and take off again. Landing and takeoff each take 2 seconds. During the transition, the unit cannot move or carry out other commands.

LandingLanding requires a free space on the ground. Once the landing is complete, the air unit becomes a ground unit, cannot move, and has its view range halved. The Thunder and Hawk also stop attacking.
TakeoffAfter takeoff, the unit can move again and regains its full view range. The Thunder and Hawk can attack again. Take off in advance: during the two-second transition, the aircraft cannot defend itself.

Balloon view range after landing: 14 → 7.

What does the Balloon say?

Frequently asked questions about the Balloon

Can the Balloon attack?

No. It is a transport unit that carries ground troops and, after Healing is researched, restores the health of Workers and infantry on board.

How many units fit in the Balloon?

Capacity is 6 energy: for example, it can carry three Tanks or six Peacemakers.

What is the most popular drop?

A drop of two or three Lynxes: it is relatively inexpensive and effective against the enemy’s Workers and economy.

How do I unlock the Balloon?

The Balloon is produced at the Heliport for 12 ore in 20 seconds. A Laboratory is required for production.

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