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Tank

Ore13 Energy2 Build time, s30

Tank

The Tank is a heavy ground vehicle that can deploy into a multiple-launch rocket system. It destroys buildings quickly and is effective against Titans, but ineffective against Devastators and Thunders. Produced in: Factory.

Health240
Damage30
Damage interval2
Speed2
Visibility distance9
Attack distance8
Aggression distance15

Bonuses

+100% attack against buildings +75% attack against Titans

Abilities

N.A.T.A.S.H.A.The Tank has the ability to transform into the N.A.T.A.S.H.A multiple rocket launcher system.Area attack. Blind spot at close range.

Who is the Tank?

The Tank is a heavy combat vehicle used to assault the enemy base and support the main army. In normal mode, it advances slowly with the troops, deals high burst damage to ground targets, and destroys buildings especially quickly.

When needed, the Tank can deploy into N.A.T.A.S.H.A., a stationary multiple-launch rocket system with increased range and area damage. In this mode, keep it behind other units so the enemy cannot get too close.

The Tank cannot attack air targets, so it must be protected from Thunders. Devastators deal triple damage to the Tank, and sixfold damage to a deployed N.A.T.A.S.H.A.

A damaged Tank can be withdrawn to a Worker for repairs. In normal mode, it deals bonus damage to Titans, while the Cooling research lets it fire more often.

Honest War tanks storm an enemy base with rocket salvos

Tank strengths

  • High burst damage lets it destroy priority ground targets quickly.
  • It deals double damage to buildings and is especially useful when assaulting Gates, the Center, and Reactors.
  • In normal mode, it deals 75% bonus damage to Titans.
  • N.A.T.A.S.H.A. mode provides long range and area damage, making it effective against tightly packed infantry.
  • A damaged vehicle can be withdrawn to a Worker, repaired, and returned to battle.

Tank weaknesses

  • It moves slowly and has a long reload, so it is poor at chasing fast targets.
  • It cannot attack air targets and is especially vulnerable to Thunders without allied support.
  • Devastators deal triple damage to the Tank, and sixfold damage to a deployed N.A.T.A.S.H.A.
  • Deploying into N.A.T.A.S.H.A. mode and returning to normal takes time, during which the Tank cannot move or attack.
  • In N.A.T.A.S.H.A. mode, it takes double damage and cannot fire at targets within five tiles.

Assaulting bases and dropping Tanks

Bonus damage to buildings makes the Tank useful in base assaults, especially against Gates, the Center, and Reactors. If scouting reveals the enemy army’s position, a Balloon can drop Tanks into an unprotected part of the base.

Tanks landing at the opponent’s base in Honest War

Tank chevrons: what they are and how they work

Chevrons are curved stripes shown above the unit. They have three levels:

  1. +10% health and damage
  2. +20% health and damage
  3. +30% health and damage + regeneration

To earn one chevron, the Tank must deal a certain amount of damage to enemy units.

Upgrades in the Factory

Each upgrade adds 10% of base damage or health to Factory units. The cost rises in sequence: 10, 20, and 30 ore.

Armor IArmor IIArmor III+10%, +20%, +30% to Factory vehicle health.
Attack IAttack IIAttack III+10%, +20%, +30% to Factory vehicle base attack.
No chevrons1 chevron2 chevrons3 chevrons
No upgradesHealth: 240
Damage: 30
Health: 264
Damage: 33
Health: 288
Damage: 36
Health: 312
Damage: 39
Attack I + Armor IHealth: 264
Damage: 33
Health: 288
Damage: 36
Health: 312
Damage: 39
Health: 336
Damage: 42
Attack II + Armor IIHealth: 288
Damage: 36
Health: 312
Damage: 39
Health: 336
Damage: 42
Health: 360
Damage: 45
Attack III + Armor IIIHealth: 312
Damage: 39
Health: 336
Damage: 42
Health: 360
Damage: 45
Health: 384
Damage: 48

The Cooling research

CoolingReduces the Tank's firing interval from 2 to 1.5 seconds.

The research is done in the Laboratory for 15 ore. Research duration — 50 seconds.

The research changes the Tank’s appearance.

The tank's appearance after the Cooling research

The N.A.T.A.S.H.A. ability

The Tank takes 3 seconds to deploy into a stationary multiple-launch rocket system. Its attack range is 14 tiles, minimum range is 5 tiles, and the interval between volleys is 1 second. Base area damage per volley is 9, while total damage across all targets is capped at 45.

Chevrons and upgrades increase this damage proportionally. If too many targets are hit, the available damage is divided among them. In N.A.T.A.S.H.A. mode, the Tank takes double damage from every attack.

The bonus damage against Titans does not apply in this mode. On the contrary, in this state the Titan counters N.A.T.A.S.H.A.

Effective when besieging enemy positions. It serves as support, a positional unit. Effective against crowds of low-health units — mostly against Peacemakers.

In N.A.T.A.S.H.A. mode, the Tank gains half as much experience from damage dealt to units, so it earns chevrons faster in normal mode.

Tank in N.A.T.A.S.H.A. mode

Tank + Peacemakers

Peacemakers cover the close area around a deployed Tank, intercept Devastators, and can respond to air attacks. Meanwhile, the Tank destroys buildings or bombards a dense ground army from long range.

Before deploying, position the Peacemakers so the enemy cannot immediately break into the blind zone of N.A.T.A.S.H.A. mode.

Tank + Lynx

The Lynx scouts the map quickly, reveals the enemy army, and attacks Workers while the Tanks prepare their slow advance. If the opponent sends troops to defend the economy, the Tanks gain an opening to assault the base.

In a direct fight, keep Lynxes forward to intercept light ground targets and withdraw damaged vehicles to Workers for repairs.

What does the Tank say?

Frequently asked questions about the Tank

What is the Tank effective against?

The Tank quickly destroys buildings and is effective against Titans, especially after the Cooling research. It is ineffective against Devastators and Thunders, and it can only attack ground targets.

What does the Cooling research do?

It reduces the tank's reload by 25%, is researched in the Laboratory for 15 ore and takes 50 seconds. With it the tank becomes the most effective unit against the Titan, and its appearance changes.

What is the N.A.T.A.S.H.A. mode?

In a few seconds the tank unfolds into a stationary multiple rocket launcher with a range of 14 and area damage. In this state it takes double damage and cannot shoot closer than 5 cells, so it works best in sieges and against crowds of Peacemakers.

Can the Tank attack air targets?

No, the tank attacks ground targets only — both in normal mode and in N.A.T.A.S.H.A. mode.

THE ARMY AWAITS ORDERS

The Tank is loaded — all that's missing is a commander.

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